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Available for borrowing.
( 1 / 1 unit )
Loan Duration (day): 7
by Michelle M. Fernandez
Publisher - Packt Publishing
My Siswa Place - IT/Engineering
Category - Engineering & IT
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You dont need game development or programming experience.
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