Severity: Notice
Message: Trying to get property of non-object
Filename: models/Mbooks.php
Line Number: 2958
Backtrace:
File: /var/www/html/application/models/Mbooks.php
Line: 2958
Function: _error_handler
File: /var/www/html/application/controllers/Book.php
Line: 331
Function: get_pocket_count
File: /var/www/html/index.php
Line: 299
Function: require_once
Available for borrowing.
( 1 / 1 unit )
Loan Duration (day): 7
by Michael Hartlef
Publisher - Packt Publishing
My Siswa Place - IT/Engineering
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey compiler to create 2d games deployable almost anywhere.
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