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File: /var/www/html/application/controllers/Book.php
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Buku sedia untuk dipinjam.
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Tempoh pinjaman (hari): 7
oleh Richard Hawley
Penerbit - Packt Publishing
My Siswa Place - IT/Engineering
Kategori - Kejuruteraan & IT
This book is a practical guide with examples and clear steps to explain terrain modeling with Grome. If youre a developer or artist looking for a guide to walk you through GROME 3.1, then this book is for you. This book will help you from the first step to exporting a terrain as a workable art asset in a game engine.
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