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Getting Started with C++ Audio Programming for Game Development

by David Gouveia

Publisher - Packt Publishing My Siswa Place - IT/Engineering eLib eBook Portal

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Category - Engineering & IT

This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.

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