My Siswa Place - IT/Engineering
by Thet Naing Swe
Step-by-step practical tutorialAre you are a programmer with basic knowledge of Unity3D who would like to add AI features to your game? Are you looking for a reference on implementing AI in Unity3D wi ...
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by Gregory Pierce
This step-by-step book guides you through the process of using Unity to create monetized iOS games. It will get you through all the major learning points in a smooth, logical order. Youwill also learn ...
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by Kenneth Andrew Lammers
Unity Effects and Shader Cookbook is written in a Cookbook style, teaching you to create stunning Shaders and effects through step-by-step, illustrated examples. Unity Effects and Shader Cookbook is w ...
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by Owen Jones
Welcome to “Unleashing RC Adventures Land, Sea, and Air: Your Guide to Radio-Controlled Models and Their Thrilling Applications!” This manual is your practical guide to the expansive world of radi ...
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by Assistance by AI
Introduction for Buyers
Welcome to "Unlocking AI: A Beginner's Guide to Machine Learning"—your comprehensive guide to understanding and mastering the fundamentals of AI and ML. Whether you're a stud ...
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by Hannah Brencher
No matter what you do for a living, how much time your apps save you, or how much entertainment your phone brings, it is possible to unplug--and find an even better life on the other si ...
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by Thomas Mooney
Written in cookbook style, this book offers many recipes to learn game design with UDK. Each recipe contains step-by-step instructions followed by analysis of what was done in each task and other usef ...
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by Dave Voyles
Filled with a practical collection of recipes, the UnrealScript Game Programming Cookbook is full of clear step-by-step instructions that help you harness the powerful scripting language to supplement ...
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by Brian Shaughnessy
This book is a step-by-step tutorial with practical examples, introduced by a planning framework and illustrations of good relationship management techniques for a variety of situations. We begin with ...
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by Pedro Teixeira
Full of techniques and tips for simulating user interactions and verifying that your application is behaving correctly. This book is for frontend and backend web application developers that know how t ...
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