Category : Available Titles

of 112 pages

Scala dello spazio

by Fouad Sabry

Che cos'è lo spazio di scala La teoria dello spazio di scala è un quadro per la rappresentazione di segnali multiscala sviluppata dalle comunità di visione artificiale, elaborazione di immagini ed ...

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Scaling Big Data with Hadoop and Solr

by Hrishikesh Karambelkar

This book is a step-by-step tutorial that will enable you to leverage the flexible search functionality of Apache Solr together with the Big Data power of Apache Hadoop. Scaling Big Data with Hadoop a ...

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Scan Linien Rendern

by Fouad Sabry

Was ist Scan Linien Rendern? Scan Linien Rendern ist ein Algorithmus zur Bestimmung sichtbarer Oberflächen in 3D-Computergrafiken, der zeilenweise und nicht Polygon-für-Polygon oder Pixel für Pixel ...

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Scatenando Le Avventure Radiocomandate In Terra, Mare E Aria

by Owen Jones

Benvenuto a ” Scatenando le avventure Radiocomandate in terra, mare e aria: La tua guida per i modelli radiocomandati e le loro entusiasmanti funzioni! ” Questo manuale è la tua guida pratica al ...

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Schatten

by Fouad Sabry

Was ist Schatten? In der Computergrafik ist ein Schatten ein Computerprogramm, das beim Rendern einer 3D-Szene die entsprechenden Licht-, Dunkelheits- und Farbwerte berechnet – ein Vorgang, der als ...

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Science Teaching with Moodle 2.0

by Vincent Lee Stocker

Packed with lots of practical examples, each chapter takes you through a different aspect of teaching using Moodle. All examples are based around a sample science course, which you can see growing thr ...

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Scientific Computing with Python

by John Smith

"Scientific Computing with Python: Mastering Numpy and Scipy" is a comprehensive guide designed to equip readers with the knowledge and skills necessary for efficient numerical computations and data a ...

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Scratch Cookbook

by Brandon Milonovich

A practical approach with hands-on recipes to learn more about Scratch and its features.Scratch Cookbook is great for people who are still relatively new to programming but wish to learn more. It assu ...

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SDL Game Development

by Shaun Ross Mitchell

Written as a practical and engaging tutorial, SDL Game Development guides you through developing your own framework and the creation of two engaging games.If you know C++ and youre looking to make gre ...

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Self-Supervised Learning

by Robert Johnson

"Self-Supervised Learning: Teaching AI with Unlabeled Data" serves as a definitive guide to one of the most transformative developments in artificial intelligence. This book demystifies the self-super ...

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