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Available for borrowing.
( 1 / 1 unit )
Loan Duration (day): 7
by David Gouveia
Publisher - Packt Publishing
My Siswa Place - IT/Engineering
Category - Engineering & IT
This book is a standard tutorial targeted at game developers which aims to help them incorporate audio programming techniques to enhance their gameplay experience. This book is perfect for C++ game developers who have no experience with audio programming and who would like a quick introduction to the most important topics required to integrate audio into a game.
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