Building UIs with Wijmo

by Yuguang Zhang

Written with an example-based approach, Building UIs with Wijmo leads you step by step through the implementation and customization of each library component and its associated resources. Reference ta ...

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Building your First Mobile Game using XNA 4.0

by Thomas Goussaert

This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We wont explain the ...

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C Programming

by William Smith

"C Programming: Core Concepts and Techniques" is an authoritative resource designed to guide beginners through the foundational aspects of C programming. Written with clarity and precision, this bo ...

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C++ Advanced Programming

by Robert Johnson

"C++ Advanced Programming: Building High-Performance Applications" serves as an essential resource for developers seeking to explore the intricate realms of C++ programming. Designed for those who ...

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C++ for Finance

by Robert Johnson

"C++ for Finance: Writing Fast and Reliable Trading Algorithms" serves as an essential guide for both aspiring developers and seasoned finance professionals eager to exploit the power of C++ in tra ...

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C++ Programming

by Joe Smith

"C++ Programming: Effective Practices and Techniques" is your definitive guide to mastering C++ programming. Designed for beginners, this comprehensive book breaks down complex concepts into easy-t ...

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C++17 STL Cookbook

by

Key FeaturesLearn the latest features of C++ and how to write better code by using the Standard Library (STL). Reduce the development time for your applications.Understand the scope and power of STL f ...

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Cacti 0.8 Beginners Guide

by Thomas Urban

Written for beginners to Cacti, this book contains step-by-step instructions and hands-on tutorials for network operators to learn how to implement and use the core Cacti functions. The book is design ...

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Available for borrowing.