by Terry Patterson
Hands-on and step-by-step instructions on successfully administrating Blackboard Learn from an admin expert. This book is for in-house IT administrators who are responsible for maintaining the schools ...
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by Colin Litster
Each chapter in the book follows a themed approach to creating materials using the new Blender 2.5 features. As you read through each chapter you will learn approaches to create materials and textures ...
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by Enrico Valenza
Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender be ...
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by Victor kuller bacone
Create a complete game step by step with no previous experience necessary. Practical tutorials take you through the entire process from beginning to end. If you have used Blender before but never got ...
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by Antony Polukhin
This book follows a cookbook approach, with detailed and practical recipes that use Boost libraries. This book is great for developers new to Boost, and who are looking to improve their knowledge of B ...
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by John Torjo
What you want is an easy level of abstraction, which is just what this book provides in conjunction with Boost.Asio. Switching to Boost.Asio is just a few extra #include directives away, with the help ...
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by Jurij Laznik
A concise Cookbook with practical recipes for experienced Java developers. The book is packed with illustrated code examples to create scalable programs using BPEL, JAVA, and JDeveloper. This book is ...
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by Geoff Sholler
A step-by-step tutorial to create an astounding game using the tools provided by UDK. This book is intended for people who aim to make an amazing virtual game with UDK. The goal of this book to give u ...
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Available for borrowing.