by Artur Moreira
SFML Game Development is a fast-paced, step-by-step guide, providing you with all the knowledge and tools you need to create your first game using SFML 2.0.SFML Game Development addresses ambitious C+ ...
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by Fouad Sabry
What is Shader
In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene, ...
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by Einar Ingebrigtsen
This step-by-step guide gives you practical advice, tips, and tricks that will have you writing real-time apps quickly and easily. If you are a .NET developer who wants to be at the cutting edge of de ...
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by Nyx Hawke
"Silicon Minds" offers a comprehensive exploration of the AI revolution, examining its current state, ethical considerations, and potential future trajectories. The book argues tha ...
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by Philipp Krenn
Designed as a Beginners Guide, this book takes basic ideas step-by-step to a higher level, and builds fully featured applications. Besides the raw programming, you will also be confronted with differe ...
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by Fouad Sabry
¿Qué es el sistema de detección de ahogamiento?
Los sistemas de detección de ahogamiento son sistemas de videovigilancia o cámaras diseñados para mejorar la seguridad ...
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by Fouad Sabry
Che cos'è il sistema di rilevamento dell'annegamento
I sistemi di rilevamento dell'annegamento sono sistemi di monitoraggio video o telecamere progettati per migliorare la ...
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by Fouad Sabry
Was ist Skalieren Sie den Raum
Die Skalenraumtheorie ist ein Rahmenwerk für die mehrskalige Signaldarstellung, das von Computer-Vision-, Bildverarbeitungs- und Signalverarb ...
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