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Available for borrowing.
( 1 / 1 unit )
Loan Duration (day): 7
by Fouad Sabry
Publisher - One Billion Knowledgeable
My Siswa Place - IT/Engineering
What is Augmented Reality
Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive, or destructive. As such, it is one of the key technologies in the reality-virtuality continuum.
How you will benefit
(I) Insights, and validations about the following topics:
Chapter 1: Augmented reality
Chapter 2: Virtual reality
Chapter 3: Wearable computer
Chapter 4: Computer-mediated reality
Chapter 5: Mixed reality
Chapter 6: Head-mounted display
Chapter 7: Projection augmented model
Chapter 8: 3D user interaction
Chapter 9: Augmented learning
Chapter 10: Smartglasses
(II) Answering the public top questions about augmented reality.
(III) Real world examples for the usage of augmented reality in many fields.
Who this book is for
Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Augmented Reality.
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