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Augmented Reality

oleh Fouad Sabry

Penerbit - One Billion Knowledgeable

My Siswa Place - IT/Engineering eLib eBook Portal

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Kategori - Kejuruteraan & IT

What is Augmented Reality

Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive, or destructive. As such, it is one of the key technologies in the reality-virtuality continuum.

How you will benefit

(I) Insights, and validations about the following topics:

Chapter 1: Augmented reality

Chapter 2: Virtual reality

Chapter 3: Wearable computer

Chapter 4: Computer-mediated reality

Chapter 5: Mixed reality

Chapter 6: Head-mounted display

Chapter 7: Projection augmented model

Chapter 8: 3D user interaction

Chapter 9: Augmented learning

Chapter 10: Smartglasses

(II) Answering the public top questions about augmented reality.

(III) Real world examples for the usage of augmented reality in many fields.

Who this book is for

Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Augmented Reality.

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